- cross-posted to:
- technology@beehaw.org
- cross-posted to:
- technology@beehaw.org
TL:DW, JPEG is getting old in the tooth, which prompted the creation of JPEG XL, which is a fairly future-proof new compression standard that can compress images to the same file size or smaller than regular JPEG while having massively higher quality.
However, JPEG XL support was removed from Google Chrome based browsers in favor of AVIF, a standalone image compression derived from the AV1 video compression codec that is decidedly not future-proof, having some hard-coded limitations, as well as missing some very nice to have features that JPEG XL offers such as progressive image loading and lower hardware requirements. The result of this is that JPEG XL adoption will be severely hamstrung by Google’s decision, which is ultimately pretty lame.
This is why Google keeps getting caught up in monopoly lawsuits.
Modern Google is becoming the Microsoft of the 90s
And they’ll make eleventy bajillion dollars in the meantime, plenty of money to pay their inevitable punitive “fines.”
Hdll old MSs penalty was givong free licenses in markets it never had a grip on, so its “lock 'em in!” model meant the “penalty” benefited them!
I tried JPEG XL and it didn’t even make my files extra large. It actually made them SMALLER.
False advertising.
I think you took the wrong enlargement pill.
Jpeg XL isn’t backwards compatible with existing JPEG renderers. If it was, it’d be a winner. We already have PNG and JPG and now we’ve got people using the annoying webP. Adding another format that requires new decoder support isn’t going to help.
“the annoying webp” AFAIK is the same problem as JPEG XL, apps just didn’t implement it.
It is supported in browsers, which is good, but not in third party apps. AVIF or whatever is going to have the same problem.
My understanding is that webp isn’t actually all that bad from a technical perspective, it was just annoying because it started getting used widely on the web before all the various tools caught up and implemented support for it.
It’s certainly not bad. It’s just not quite as good.
Jpeg XL isn’t backwards compatible with existing JPEG renderers. If it was, it’d be a winner.
According to the video, and this article, JPEG XL is backwards compatible with JPEG.
But I’m not sure if that’s all that necessary. JPEG XL was designed to be a full, long term replacement to JPEG. Old JPEG’s compression is very lossy, while JPEG XL, with the same amount of computational power, speed, and size, outclasses it entirely. PNG is lossless, and thus is not comparable since the file size is so much larger.
JPEG XL, at least from what I’m seeing, does appear to be the best full replacement for JPEG (and it’s not like they can’t co-exist).
It’s only backwards compatible in that it can re-encode existing jpeg content into the newer format without any image loss. Existing browsers and apps can’t render jpegXL without adding a new decoder.
Existing browsers and apps can’t render jpegXL without adding a new decoder.
Why is that a negative?
Legacy client support. Old devices running old browser code can’t support a new format without software updates, and that’s not always possible. Decoding jxl on a 15yo device that’s not upgradable isn’t good UX. Sure, you probably can work around that with slow JavaScript decoding for many but it’ll be slow and processor intensive. Imagine decoding jxl on a low power arm device or something like a Celeron from the early 2010s and you’ll get the idea, it will not be anywhere near as fast as good old jpeg.
But how is that different to any other new format? Webp was no different?
That’s a good argument, and as a fan of permacomputing and reducing e-waste, I must admit I’m fairly swayed by it.
However, are you sure JPEG XL decode/encode is more computationally heavy than JPEG to where it would struggle on older hardware? This measurement seems to show that it’s quite comparable to standard JPEG, unless I’m misunderstanding something (and I very well might be).
That wouldn’t help the people stuck on an outdated browser (older, unsupported phones?), but for those who can change their OS, like older PC’s, a modern Linux distro with an updated browser would still allow that old hardware to decode JPEG XL’s fairly well, I would hope.
Optimized jpegxl decoding can be as fast as jpeg but only if the browser supports the format natively. If you’re trying to bolt jxl decoding onto a legacy browser your options become JavaScript and WASM decoding. WASM can be as fast but browsers released before like 2020 won’t support it and need to use JavaScript to do the job. Decoding jxl in JavaScript is, let’s just say it’s not fast and it’s not guaranteed to work on legacy browsers and older machines.
Webp succeeded because Google rammed the format through and they did that because they controlled the standard. You’ll see the same thing happen with the jpegli format next, it lifts the majority of its featureset from jpegxl.
The video actually references that comic at the end.
But I don’t see how that applies in your example, since both JPEG and JPEG XL existing in parallel doesn’t really have any downsides, it’d just be nice to have the newer option available. The thrust of the video is that Google is kneecapping JPEG XL in favor of their own format, which is not backwards compatible with JPEG in any capacity. So we’re getting a brand new format either way, but a monopoly is forcing a worse format.
They’re confusing backwards and forwards compatible. The new file format is backwards compatible but the old renderers are not forward compatible with the new format.
Isn’t that the same as other newer formats though?
There’s always something new, and if the new thing is better, adding/switching to it is the better move.
Or am I missing something about the other formats like webp?
You have to offer something compelling for everyone. Just coming out with yet another new standard™ isn’t enough. As pointed out earlier, we already have:
- jpeg
- Png
- Webp
- HEIC
What’s the point of adding another encoder/decoder to the table when PNG and JPEG are still “good enough”?
PNG and JPEG aren’t good enough, to be honest. If you run a content heavy site, you can see something like a 30-70% decrease in bandwidth usage by using WebP.

So… your solution is to stick with extremely dated and objectively bad file formats? You using Windows 95?
That’s why all my files are in TGA.
What’s wrong with PNG?
For what it is? Nothing.
Compared to something like JPEG XL? It is hands down worse in virtually all metrics.
Compared to something like JPEG XL? It is hands down worse in virtually all metrics.
Only thing I can think of is that PNG is inherently lossless. Whereas JPEG XL can be lossless or lossy.
It has a higher bit depth at orders of magnitude less file size. Admittedly it has a smaller max dimension, though the max for PNG is (I believe) purely theoretical.
I think this might sound like a weird thing to say, but technical superiority isn’t enough to make a convincing argument for adoption. There are plenty of things that are undeniably superior but yet the case for adoption is weak, mostly because (but not solely because) it would be difficult to adopt.
As an example, the French Republican Calendar (and the reformed calendar with 13 months) are both evidently superior to the Gregorian Calendar in terms of regularity but there is no case to argue for their adoption when the Gregorian calendar works well enough.
Another example—metric time. Also proposed as part of the metric system around the same time as it was just gaining ground, 100 seconds in a minute and 100 minutes in an hour definitely makes more sense than 60, but it would be ridiculous to say that we should devote resources into switching to it.
Final example—arithmetic in a dozenal (base-twelve) system is undeniably better than in decimal, but it would definitely not be worth the hassle to switch.
For similar reasons, I don’t find the case for JPEG XL compelling. Yes, it’s better in every metric, but when the difference comes down to a measly one or two megabytes compared to PNG and WEBP, most people really just don’t care enough. That isn’t to say that I think it’s worthless, and I do think there are valid use cases, but I doubt it will unseat PNG on the Internet.
I’m not under the impression it would unseat PNG anytime soon, but “we have a current standard” isn’t a good argument against it. As images get higher and higher quality, it’s going to increase the total size of images. And we are going to hit a point where it matters.
This sounds so much like the misquoted “640K ought to be enough for anybody” that I honestly can’t take it seriously. There’s a reason new algorithms, formats and hardware are developed and released, because they improve upon the previous and generally improve things.
My argument is not “we have a current standard”, it’s “people don’t give enough of a shit to change”.
You’re thinking in terms of the individual user with a handful of files.
When you look at it from a server point of view with tens of terabytes of images, or as a data center, the picture is very different.
Shaving 5 or 10% off of files is a huge deal. And that’s not even taking into account the huge leap in quality.
I use arch btw
All the cool kids use .HEIF anyway
I use jpeg 2000
I just wish more software would support webp files. I remember Reddit converting every image to webp to save on space and bandwidth (smart, imo) but not allowing you to directly upload webp files in posts because it wasn’t a supported file format.
If webp was just more standardized, I’d love to use it more. It would certainly save me a ton of storage space.
Forgive my ignorance, but isn’t this like complaining that a PlayStation 2 can’t play PS5 games?
You can’t add new and better stuff while staying compatible with the old stuff. Especially not when your goal is compact files (or you’d just embed the old format).
Why was it not included? AVIF creator influence bias. It’s a good story.
Google’s handling of jxl makes a lot more sense after the jpegli announcement. It’s apparent now that they declined to support jxl in favor of cloning many of jxl’s features in a format they control.
Without jpeg compression artifacts how the hell are we supposed to know which memes are fresh and which memes are vintage???
I still think it’s bullshit that 20-year-old photos now look the same as 20-second-old photos. Young people out there with baby pictures that look like they were taken yesterday.
We need a file format that degrades into black and white over time.
lol nice one. It’s shocking how far we’ve come in quality.
Pretty much sums it up. JPEGXL could’ve been the standard by now if Google would stop kneecapping it in favor of its own tech, now we’re stuck in an awkward position where neither of them are getting as much traction because nobody can decide on which to focus on.
Also, while Safari does support AVIF, there are some features it doesn’t support like moving images, so we have to wait on that too… AVIF isn’t bad, but it doesn’t matter if it takes another 5+ years to get global support for a new image format…
People are quick to blame Google for the slow uptake of Jpeg XL, but I don’t think that can be the whole story. Lots of other vendors, including non-commercial free software projects, have also been slow to support it. Gimp for example still only supports it via a plugin.
But if it’s not just a matter of Google being assholes, what’s the actual issue with Jpeg XL uptake? No clue, does anyone know?
GIMP supports JPEG XL natively in 3.0 development versions. If I remember correctly GIMP 2.10 was released before JPEG-XL was ready, so I think that’s the reason. They could have added support in smaller update though, which was the case with AVIF.
Lots of other vendors, including non-commercial free software projects, have also been slow to support it.
checks
It doesn’t look like the Lemmy Web UI supports JPEG XL uploads, for one.
Imgur doesn’t let me upload it either, I have to use general file hosts
The issue with jpegxl is that in reality jpeg is fine for 99% of images on the internet.
If you need lossless, you can have PNG.
“But JPEGXL can save 0,18mb in compression!” Shut up nerd everyone has broadband it doesn’t matter
That 0.18mb accumulates quickly on the server’s side if you have 10000 people trying to access that image at the same time. And there are millions it not billions of images on the net. Just because we have the resources doesn’t mean we should squander them…that’s how you end up with chat apps taking multiple gigabytes of RAM.
What a dumb comment.
All of that adds up when you have thousands or tens of thousands of images. Or even when you’re just loading a very media-heavy website.
The compression used by JPEG-XL is very, very good. As is the decoding/encoding performance, both in single core and in multi-core applications.
It’s royalty free. Supports animation. Supports transparency. Supports layers. Supports HDR. Supports a bit depth of 32 compared to, what, 8?
JPEG-XL is what we should be striving for.
Shut up nerd, everyone has a computer in their pockets with enough processing power and ram to compute these media heavy websites you’re talking about.
Shut up simpleton.
There’s storage improvements. There’s server side considerations for storage, processing, and energy efficiency. There’s poor mobile data connections to contend with.
There’s better compression (I’m guessing you don’t like artefacts all over images, or other oddities stemming from bad compression?)
There’s still HDR support. There’s still the support for animations. There’s still support for transparency. There’s still support for layers.
Imagine being upset about the prospect of their being a vastly better image standard. Are you that desperate to be contrarian? Are you that desperate for attention?
He said, on Lemmy. On the Technology community. On a submission about image formats.
I know my audience.
I’m not upset there’s a new better stronger faster harder standard, I’m just telling you why nobody cares about your jpeg2000 v2
Whatever you say. After all, you must be right. You’re a contrarian on the internet. You’re quirky and different. You’re not like the other girls.
While AVIF saves about 2/3 in my manga downloads (usually jpg). 10 GB to 3 GB. Btw, most comicbook apps support avif.
10 whole GB of storage? I understand now why you need such an ultimate compression technology, this is an insurmountable amount of data in these harrowing times where you can buy a flash card the size of a fingernail that can hold that amount about 25 times.
That was an example, stop being a jerk.
It’s competing with webp and it helps prevent jpg artifacts when downloaded multiple times
prevent jpg artifacts when downloaded multiple times
That’s not how downloading works
Slightly higher in this thread you spout off complaining about pedantry, and here you are, being even more pedantic?
If you download and upload repeatedly you potentially lose some data each time which is how we got jpeg memes
that happens when the sites you upload it to re-encode the image
“I’m very small minded and am not important or smart enough to have ever worked on a large-scale project in my life, but I will assume my lack of experience has earned me a sense of authority” -Redisdead
Nobody remember JPEG2000 ?!?
Jpeg2000 was patent encumbered. They waived the patents but that wasn’t guaranteed going forward.

“In the year two thouuusaaaaaannd, in the year two thouuusaaaaaannd”
Yeah but it wasn’t free, right?
I’ll just revert to .IFF
bring back bmp and tiff cowards
Oof, BMP. I remember those days…
as a .png elitist i see this as a good thing.
WHY IS NO ONE STANDING UP FOR GIF?!
I don’t know, because it sucks and has zero benefits over PNG?
Probably the least relevant benefit of APNG over GIF: Unlike GIF, I can even pronounce APNG with a soft G and not feel gross about it. (Like I’m betraying the peanut butter brand and my entire moral framework at the same time, y’know?)
DON’T USE A SOFT G ON EITHER, YOU MANIAC
I mean, I’m just pronouncing the letters aloud: A-P-N-“Gee.”
Especially after animated pngs were developed but nobody wanted to support those so we’re stuck with gifs that are actually mp4s or webms.
Wasn’t there a licensing issue with jpeg xl for using Microsoft’s some sort of algo?
No, there aren’t any licensing issues with JPEG-XL.


























